Live Event Triggers

Trigger rules from real game events including start/end, clue requests, help requests, clue outcomes, and player warnings.

Automated Clue Actions

Send text, image, audio, or video clues automatically. Add force-clue and player-notification options per action.

Timed Rule Control

Set action delays from 0 to 900 seconds, target specific clues, and apply end-of-game rules for successful or failed escapes.

Reliable Rule Validation

Built-in checks prevent duplicate rules, catch clue-type mismatches, and block infinite loops before automations go live.