Live Event Triggers

Start rules from real game events, including game start and end, clue requests, help requests, clue outcomes, and player warnings.

Automated Clue Actions

Send text, image, audio, or video clues automatically, with force-clue and player-notification options where needed.

Timed Rule Control

Set a delay of up to 900 seconds, target particular clues, and use different end-of-game rules for a win or a loss.

Checks Before You Go Live

Clulio checks for duplicate rules, clue-type mismatches, and loops before an automation can run.