Released 01/02/26
Platform
- Advanced automations can be added to games.
- Automated game start and stop allow for creating intro and debrief videos.
- Watermarks can be customised per photo.
- Check In QR codes are available per-group.
Released 21/07/25
Platform
- Statistics and Graphs are available to compare escape rates, player numbers and staff performance.
- Multiple company logos and social media pages can be added and assigned to your franchises.
Released 24/06/25
Platform
- Minors/Dependent players can be checked in.
- Added data protection and safety controls for minor's information.
- Player data can be exported in CSV or JSON format, useful for sending to Mailchimp or similar services.
- QR codes can be customised to only check in specific rooms.
Released 15/05/25
Platform
- Players can be sent an email prompting them to sign a missing waiver.
- Check In QR codes can be viewed from the player group management page.
Released 26/10/24
Platform
- Game hosts can clear clues and warnings from screens.
- Browser/TV screen layouts can be customised.
Released 26/10/24
iOS
- Game hosts can clear clues and warnings from screens.
Released 16/10/24
Platform
- TV Screens allow users to request clues.
- The 'Awaiting Game' text on TV screens can be customised.
Released 04/10/24
Platform
- Game hosts can now manually create check ins
Released 08/09/24
Platform
- Design improvements to player emails
Released 22/08/24
Platform
- Players can add their phone number whilst checking in
- Phone numbers can be used in search and in player flags
- Escape report pages can have their layout fully customised.
- Escape report pages can dynamically offer reviews based on player sentiment.
- A tutorial mode for new accounts.
- Multiple visual design improvements
- Improved prevention and detection of bots
Released 21/08/24
iOS
- Players can add their phone number whilst checking in
Released 18/07/24
Platform
- Browser game screens now support all clue types, player warnings and timer updates.
- Player information requirements can be required or optional, per individual data point.
- Enhanced the visual design of browser/QR code check in
- Fixed date display bugs in game history
- Improved design and layout of the Company Payments management screen
- Fixed games that could not be ended if your network connection dropped
Released 18/07/24
iOS
- Player information requirements can be required or optional, per individual data point.
- Fixed time display bugs in new events
- Fixed handling of clue images where the data cannot be downloaded
Released 01/02/24
Platform
- The background colour of the game timer can be customised.
Released 01/02/24
iOS
- The background colour of the game timer can be customised.
- Game hosts can now change the room after a team has checked in.
- Clue requests can be locked for a specific amount of time.
- Improved support for use in environments with slow/poor internet connections.
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